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The Joelster

January 2022 Development Update!

Hello everyone! Welcome to the first monthly update of 2022. There's a lot to show you, so keep on reading 👀


So, here's a bit of bad news first. Unfortunately, I'm having issues with my SDK file for YVR. I have contacted Asobo about this, and haven't recieved a response yet, however, this means all SDK work has to stop again.


However, this won't affect the release of YVR. I am currently working on the model, and once the model is complete, I will release it as an upgrade to the default layout of the airport. This means that gate numbers, taxiways will not be correctly named, however, this will allow you to experience the new YVR model, while I attempt to get the issue resolved with Asobo, or remake the file and hope I don't get the same error.


Speaking of model, now that I am complete with Piers D and E, I have begun work on the Ultra version of these piers.




The ultra version will feature fully transparent glass and interior lighting on launch. Interior modelling will be released through a feature update.





I have also made skylights transparent now, for more accurate terminal lighting and a better look to YVR overall.




That's all the progress I have for YVR so far, see you next month on the 18th!


Oh, there's also one more thing...


To learn more about the next airport for Project VAN, join the Discord here: discord.gg/sJk3cue2x8


Note: These textures will come at a later date to YVR, once all the SDK issues are resolved.

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